Any Kill Feed
NVIDIA Highlights Not Working? Fixes and What's Next
When NVIDIA Highlights is not working — no clips saved, no on-screen notification after a fight — the cause is almost always one of three things: the per-game Highlights toggle got switched off (or reset by a game patch), the in-game overlay is disabled in the NVIDIA App, or the game you are playing simply is not supported anymore. The first two are five-minute fixes. The third has no fix on NVIDIA's side — but it does have a real workaround, and we will get to it.
One thing to clear up before the steps: on any current driver, GeForce Experience is gone. NVIDIA retired it and folded its features into the NVIDIA App. Almost every “Highlights not working” guide still tells you to open GeForce Experience and dig through its overlay — menus that no longer exist on a 2025 or 2026 install. The click-paths below are for the NVIDIA App, with the legacy GeForce Experience path noted once for anyone still running it.
Full disclosure so you can weigh the advice: we build GameClipper Advanced, a local tool that finds kills in recordings after the fact. That is only relevant to the last two sections. Everything before them is straight troubleshooting to get Highlights working again.
Why NVIDIA Highlights stops working
Highlights is not really one feature — it is ShadowPlay's recording engine plus a per-game integration that tells it “a kill just happened, save the last 15 seconds.” That second half is where things break. The usual culprits, roughly in order of how often they are the real problem:
- The in-game Highlights toggle is off. Every supported game has its own switch, buried in that game's own settings, and it can silently reset after a patch.
- The in-game overlay is disabled in the NVIDIA App. No overlay means no Highlights — and no on-kill notification either.
- A driver update broke it. The most-reported 2025–2026 symptom: Highlights worked, then quietly stopped after an update even though every toggle still says “on.”
- The temp recording folder is full, missing, or unwritable — often after someone moved the save location to another drive.
- A conflicting overlay (Discord, Steam, Xbox Game Bar, OBS) grabbed the capture hooks first.
- The game was never supported, or lost support. Highlights only works in titles whose developer built the integration in. If yours is not on the list, no setting will turn it on.
Work the list top to bottom — most-likely first, nuclear last. If you reach the end and it still fails, the honest-ceiling section explains why, and what actually replaces it.
First, the 2026 reality: Highlights lives in the NVIDIA App now
NVIDIA retired GeForce Experience and made the NVIDIA App its official replacement. The good news: Highlights survived the move. The NVIDIA App's own release notes still reference it — a recent 11.x build lists a fix for an issue where the “Highlights summary window could not be disabled” — so as of this writing Highlights is still a shipping feature, not a removed one.
What changed is the path. In the NVIDIA App you open the app, go to Settings, find the Features / overlay area, and make sure the In-Game Overlay is on. Then press Alt+Z inside a game to open the overlay and manage Highlights from there. If you are one of the holdouts still on legacy GeForce Experience, the old path (Settings > General > Share > In-Game Overlay) still applies — but you should migrate, because GeForce Experience no longer receives updates or fixes.
Fix 1: Enable Highlights inside the game itself
This is the single most common real fix, and the one every generic “ShadowPlay not recording” guide skips. Highlights has a master switch in the NVIDIA App and a second switch inside each supported game. Both have to be on, and the in-game one is the one that quietly resets.
Fortnite: open Options > Game and turn on NVIDIA Highlights (older builds label it “ShadowPlay Highlights”).
PUBG: Battlegrounds: open Settings > Graphics and change the Highlights option from Disabled to NVIDIA Highlights.
Other supported titles each hide the toggle somewhere in their own video or gameplay settings. Whichever game you play, after you flip the switch, fully restart the game — the integration only re-registers on a fresh launch, not on an alt-tab.
Fix 2: Turn on the overlay and give Highlights disk space
With the in-game toggle handled, confirm the NVIDIA App side is ready:
- Open the NVIDIA App > Settings and toggle In-Game Overlay on.
- Launch your game and press Alt+Z to open the overlay. The first time, accept the Highlights permission prompt — it asks per game, so a title you just added will prompt again.
- In the overlay's Highlights settings, confirm it is enabled for this specific game.
- Check the temp folder allocation. Highlights writes rolling video there and silently stops when it runs out, so give it headroom — roughly 10 GB is a safe floor for a long session.
If the overlay opens blank or the Highlights option is greyed out, that is a known state: NVIDIA's own support note for a blank or missing in-game overlay points to toggling the overlay off, restarting the game, and toggling it back on. It looks too simple to work, and it usually does.
Fix 3: Restart services, clear conflicting overlays, check the temp folder
If every toggle is right but capture is still dead, something outside Highlights is interfering. Run these in order:
- Restart NVIDIA services. Press Win+R, type
services.msc, and press Enter. Find the NVIDIA services (NVIDIA Display Container LS and related entries), right-click each and choose Restart. Then fully quit and relaunch the NVIDIA App. - Kill competing overlays. Disable the in-game overlay in Discord, turn off the Steam overlay, close Xbox Game Bar (Win+G, or switch it off in Windows Settings > Gaming), and do not run OBS or a Twitch capture at the same time. Two apps fighting for the same capture hooks is a classic cause of a silent failure.
- Check the temp / recording folder. Make sure the drive has free space and the folder is writable. If you moved the save location to another drive, move it back to the default — forum threads on Tom's Hardware and NVIDIA's own boards repeatedly show Highlights breaking right after the temp folder was relocated.
- Do not run the game (or Steam) as administrator. A widely confirmed fix is unchecking “Run this program as an administrator” under the game's or Steam's Properties > Compatibility. An elevated game and a non-elevated overlay cannot talk to each other, so Highlights sees nothing.
Fix 4: Clean reinstall the NVIDIA App
The nuclear option, for when nothing above sticks:
- Press Win+R, type
appwiz.cpl, and uninstall the NVIDIA App (and GeForce Experience too, if it is still hanging around). - For a truly clean slate, boot into Safe Mode and run Display Driver Uninstaller (DDU) to wipe the graphics driver, then reinstall the current Game Ready driver.
- Reinstall the NVIDIA App — not GeForce Experience — fresh from nvidia.com, reboot, and re-run Fix 1 and Fix 2.
The honest ceiling: some games will never get Highlights back
Here is the part no other troubleshooting guide tells you, and it is the difference between fixing your problem and chasing it forever. NVIDIA Highlights depends on a per-game SDK that each game's own developer has to integrate. NVIDIA's developer page for that SDK now carries a blunt notice:
This is a legacy SDK. Developers may download and continue to use, but it is no longer supported.
Read that carefully, because it is easy to over-read. It does not mean Highlights is switched off — the feature still records fine in games that already have it wired up. It means no new games will be added, and if a game's integration broke in a patch or was pulled, there is no NVIDIA-side fix coming. The capability is baked into each game by its studio; NVIDIA is no longer developing the piece that makes new integrations happen.
So if your game was never on the supported list, or Highlights vanished after a game update and no toggle brings it back, you are not doing anything wrong. You have hit a ceiling that troubleshooting cannot move. Apex Legends players know this one well — native Highlights support there was always shaky, which is exactly why we wrote a separate guide on building an Apex montage beyond NVIDIA Highlights. The same dead end applies to any competitive title that a legacy SDK will never reach.
What to do instead: record everything, detect the kills afterward
The way past an unsupported game is to stop relying on the game to tell NVIDIA when a kill happened, and instead detect the kills yourself, after the fact, from the recording. This is also where the standard advice fails you: every other “Highlights alternative” article pivots to a plain screen recorder, which does not solve the actual problem. A recorder hands you a three-hour file, not your kills. The thing Highlights actually did — find the moments — is the part you still need replaced.
There are two pieces, and the first one you already have:
1. Keep ShadowPlay for capture. Instant Replay and manual Record are not the legacy part — only the per-game Highlights trigger is. Press Alt+Z, turn on Instant Replay, or just record the whole session at 1080p60. That half of NVIDIA's stack is reliable and worth keeping.
2. Run kill-feed detection on the VOD. This is where GameClipper Advanced comes in. You calibrate once — draw a box around your game's on-screen kill feed and capture your in-game name — and it scans the whole recording for every kill. Because it reads pixels on screen rather than a developer SDK, it does not care whether NVIDIA ever supported your game. PUBG, Apex, Delta Force, a brand-new release on day one: if the kill feed is visible, it finds the kills. That game-agnostic approach is the whole idea behind kill-feed detection, and it is how you find every kill in a VOD without rewatching it.

From there you tune lead-in and lead-out, match sensitivity, and minimum clip length, and the results recompute live with no re-scan. It auto-assembles a montage with cuts, fades, or crossfades that you can hand-edit on a timeline. Export 1080p 16:9 for YouTube, or vertical 9:16 without cropping the HUD for Shorts and TikTok. Everything runs 100% offline — your footage never leaves the machine, and there is no upload queue. The free version does the entire pipeline with a small watermark on exports; a one-time $19 unlock removes the watermark, with no subscription.
So the full picture: work Fixes 1 through 4 in order, and most broken-Highlights cases come back to life — the in-game toggle and the overlay reset fix the majority. But if your game was never supported or a patch killed the integration, that is a dead end on NVIDIA's side, not a setting you missed. Keep ShadowPlay recording what it records well, and let a game-agnostic scan turn those VODs into clips. Download GameClipper Advanced free and point it at a recording of the game Highlights refused to touch — the kills are in there whether or not NVIDIA ever supported it.
Frequently asked questions
Why is NVIDIA Highlights not working?
Nine times out of ten it is one of three things: the per-game Highlights toggle inside the game is off (or reset by a patch), the in-game overlay is disabled in the NVIDIA App, or the game is not supported anymore. Enable the in-game toggle, restart the game, and confirm the overlay is on in the NVIDIA App. If the game was never supported, no setting will fix it.
Does the NVIDIA App have Highlights?
Yes. When NVIDIA retired GeForce Experience and replaced it with the NVIDIA App, Highlights moved over with it. The NVIDIA App's own release notes still reference Highlights in recent 11.x builds, so it is a shipping feature, not a removed one. You manage it through the in-game overlay by pressing Alt+Z.
Is NVIDIA Highlights discontinued?
Not exactly. The feature still records in games that already support it. But NVIDIA's developer page marks the Highlights SDK as legacy and no longer supported, which means no new games will be added and broken integrations will not be fixed on NVIDIA's side. It works where it already works, but it is not being developed further.
What games support NVIDIA Highlights?
Only titles whose developer built the integration in, such as Fortnite, PUBG, Rocket League, and a set of older shooters. Each supported game has its own Highlights toggle in its settings. Because the SDK is now legacy, the supported list is effectively frozen, so a game that was never on it will not be added.
Why is NVIDIA Highlights not working in PUBG?
PUBG has its own Highlights switch that is separate from the NVIDIA App. Open Settings > Graphics and change the Highlights option from Disabled to NVIDIA Highlights, then fully restart the game. If it still fails, uncheck 'Run as administrator' on Steam, since an elevated game cannot talk to the overlay.
Why did NVIDIA Highlights stop working after a driver update?
This is the most common 2025-2026 complaint: everything still says enabled, but capture silently stops. Update the NVIDIA App itself, then cycle the in-game Highlights toggle off and on with a game restart. If it keeps happening, keep ShadowPlay for recording and detect kills from the VOD afterward, since the per-game Highlights trigger is no longer actively supported.